Work experience
Sony Interactive Entertainment
3D Animator
May 2021–June 2023
• The Last of Us: Part 1
- Facial (FACS) and mocap body animation for In-Game Cinematics
- Worked on 200 animations, primarily face solves
• Horizon Forbidden West: Burning Shores
- Facial cleanup and mocap body animation
321 launch
3D Animator
December 2017–May 2021
• Crafted motion captured and hand keyed animation for several high profile companies resulting in continued service for new projects.
NetherRealm Studios
Associate Animator
October 2016–June 2017
• Fine tuned over 40 scenes of cinematics in Injustice 2, bringing the cinematic pipeline back on schedule
• Converted several character animations for Injustice 2 and Mortal Kombat X mobile variants
Skills
- Autodesk Maya, MotionBuilder
- Adobe Premiere, Photoshop, Illustrator
- Proficient with Mac and Windows OS
Education
- Savannah College of Art and Design (SCAD)
- Bachlor’s of Fine Arts Animation
- Graduated: June 2016
2010 - present
2010 - present