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Work experience

 

Sony Interactive Entertainment

3D Animator

May 2021–June 2023
• The Last of Us: Part 1
   - Facial (FACS) and mocap body animation for In-Game Cinematics
   - Worked on 200 animations, primarily face solves
• Horizon Forbidden West: Burning Shores
   - Facial cleanup and mocap body animation

321 launch
3D Animator
December 2017–May 2021
• Crafted motion captured and hand keyed animation for several high profile companies resulting in continued service for new projects.

 

NetherRealm Studios
Associate Animator
October 2016–June 2017

• Fine tuned over 40 scenes of cinematics in Injustice 2, bringing the cinematic pipeline back on schedule
• Converted several character animations for Injustice 2 and Mortal Kombat X mobile variants

Skills

 

- Autodesk Maya, MotionBuilder

- Adobe Premiere, Photoshop, Illustrator

- Proficient with Mac and Windows OS

Education

 

- Savannah College of Art and Design (SCAD)

- Bachlor’s of Fine Arts Animation

- Graduated: June 2016

2010 - present

2010 - present

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